An Ageless War Veteran


====== Created Using Wizards of the Coast D&D Character Builder ====== Copper, level 5 Warforged, Warlord Build: Inspiring Warlord Warlord: Combat Leader Commanding Presence: Inspiring Presence Background: Pivotal Event – You Die (+2 to Heal)

FINAL ABILITY SCORES Str 15, Con 16, Dex 14, Int 14, Wis 11, Cha 17.

STARTING ABILITY SCORES Str 13, Con 13, Dex 14, Int 14, Wis 11, Cha 16.

AC: 19 Fort: 17 Reflex: 15 Will: 18 HP: 48 Surges: 10 Surge Value: 12

TRAINED SKILLS Heal +9, History +9, Athletics +8, Diplomacy +10

UNTRAINED SKILLS Acrobatics +3, Arcana +4, Bluff +5, Dungeoneering +2, Endurance +6, Insight +2, Intimidate +7, Nature +2, Perception +2, Religion +4, Stealth +3, Streetwise +5, Thievery +3

FEATS Level 1: Inspired Recovery Level 2: Warforged Tactics Level 4: Component Modification

POWERS Warlord at-will 1: Furious Smash Warlord at-will 1: Commander’s Strike Warlord encounter 1: Hammer and Anvil Warlord daily 1: Bastion of Defense Warlord utility 2: Knight’s Move Warlord encounter 3: Warlord’s Strike Warlord daily 5: Stand the Fallen

ITEMS Adventurer’s Kit, Everburning Torch, Magic Longsword +2, Disk of Energy Resistance +1, Command Circlet (heroic tier), Wall Chainmail +1 ====== Copy to Clipboard and Press the Import Button on the Summary Tab ======


Served in the “Mage Wars” over 100 years ago. Stories of which are still told around the hearths and campfires of today. From the “Mage Wars” came many spectacular things including the Warforged race itself. Copper fell behind enemy lines and was only recently unearthed and revived by a crusty old wizard named Fizban the Fabulous. Copper set out upon a quest to find his squad mates including the treacherous Obsidian.

During this search he met a city guardsman named Hao Shu and was asked to clear out a warehouse of squatters as one of them within had access to information about where his squad mates may have been. Unfortunately, for Copper a fight ensued and while he was busy defending himself some of the squatters managed to get away (Visha was one of these squatters and unbeknownst to many knew at the time where a squad mate of Copper’s was).



A traveling swordsmen who seems to have a nack for the arcane. Enjoys swapping tales with Copper and is very interested in hearing stories of the Mage War he fought in. One of the few people Copper has met that knew he was a Warforge. Hector seems to know something about everything, especially the supernatural.

Griften Stoutbeard

Hunter of some renown. Will tell you there isn’t a beast alive he hasn’t tracked, hunted, bested and then skinned or mounted as a trophy. Given his impressive piece-work armour and array of weapons, there’s no doubting what he says as true. Copper worked alongside him as part of a hunting party a few times, earning the nickname ‘lucky iron man’ due to huge beast trying to devour him whole and his metal form causing the beasts jaw to lock, allowing the rest of the hunting party to slay it. Copper admires Griften’s love for life, regardless of how often he stares death in the face.



Trader/inventor. Claims to be a descendant of a gnome who originally worked at crafting the Warforge. Copper doesn’t know if this is fact or just a sales pitch. Has been able to obtain Warforge components Copper, and claims to be able to craft/supply more.


Torak the Holy

A human cleric who believes that non-humans are an affront to the Gods. His whereabouts are unknown. Copper has managed to avoid his wrath and agents so far, as he’s at times able to pass himself off as someone wearing a suit of full-plate.


A female orc and rival to Griften in monster hunter circles until Copper uncovered evidence that she’d been killing off the competition. Bitter and twisted, hunting only two prey now, Copper and Griften.


Jasynus abrahamsapien